1,430 research outputs found

    Inscribing or Circumscribing a Histogon to a Convex Polygon

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    We consider two optimization problems of approximating a convex polygon, one by a largest inscribed histogon and the other by a smallest circumscribed histogon. An axis-aligned histogon is an axis-aligned rectilinear polygon such that every horizontal edge has an integer length. A histogon of orientation ? is a copy of an axis-aligned histogon rotated by ? in counterclockwise direction. The goal is to find a largest inscribed histogon and a smallest circumscribed histogon over all orientations in [0,?). Depending on whether the horizontal width of a histogon is predetermined or not, we consider several different versions of the problem and present exact algorithms. These optimization problems belong to shape analysis, classification, and simplification, and they have applications in various cost-optimization problems

    6MapNet: Representing soccer players from tracking data by a triplet network

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    Although the values of individual soccer players have become astronomical, subjective judgments still play a big part in the player analysis. Recently, there have been new attempts to quantitatively grasp players' styles using video-based event stream data. However, they have some limitations in scalability due to high annotation costs and sparsity of event stream data. In this paper, we build a triplet network named 6MapNet that can effectively capture the movement styles of players using in-game GPS data. Without any annotation of soccer-specific actions, we use players' locations and velocities to generate two types of heatmaps. Our subnetworks then map these heatmap pairs into feature vectors whose similarity corresponds to the actual similarity of playing styles. The experimental results show that players can be accurately identified with only a small number of matches by our method.Comment: 12 pages, 4 figures, In 8th Workshop on Machine Learning and Data Mining for Sports Analytics (MLSA21
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